About Scott Douglas

Artist, painter.

I am an artist from Victoria, British Columbia, Canada.  I graduated from the University of Victoria and immediately started my career in the gaming industry.  I have over 50 published titles including original IPs and have worked for clients like Disney, Pixar, Dreamworks, Fox, and more.

What I Do

Concept Art

Art Direction

Character Design

2D & 3D Artwork

Work Experience in Brief

Chief Artist at Wizard Games
(2016 – 2022)
At Wizard Games I was responsible for the visual direction and style of the titles I worked on. I performed many tasks from art direction, creating concept art and promotional materials. I use Maya, ZBrush, Photoshop, and Unity.

Artist at Inlight Entertainment
(2004 – 2015)
At Inlight Entertainment, I worked as an art lead, animator, illustrator, concept artist and 3D artist.

Lead Artist & Art Director at Radical Entertainment
(1998 – 2000)
At Radical Entertainment I worked as a Lead Artist and Art Director working on several titles for the NHL as well as working with the Advanced Technology Group to develop new 3D modelling technology and new game prototypes.

Artist at Disney Interactive
(1996-1998)
Disney Interactive had a studio in Royal Oak. When the studio closed down, the team, being proud of our work didn’t put our digital pencils down and we became Inlight Entertainment. During the Disney years, I worked as an artist, animator, illustrator, concept artist and 3D artist.

more details at: https://www.linkedin.com/in/scott-douglas-37513512/

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