Turbo Shot: Art and Design

Character designs, renderings and mechanical designs from my most recent project at Wizard Games: Turbo Shot. I was responsible for creating the overall look of the game, designing the characters, UI concepts and the lore of the title. Turbo Shot: Characters Mechanical Designs UI Designs For the UI design in Turbo Shot the idea wasContinue reading “Turbo Shot: Art and Design”

Merge Racers: Art and Design

My role at wizard games as Chief Artist involves crafting the overall look of our titles. As the title of Merge Racers suggests it’s a “merge” game about cars. For this mobile game I proposed creating a racing title that was different, in that it was more about toys and that nostalgic feeling of collectingContinue reading “Merge Racers: Art and Design”