Cowbots and Aliens: The Saloon Paintings

Last year I worked on a game called Cowbots and Aliens; it’s a Virtual Reality Sci-fi/Western mashup on STEAM VR by Wizard Games.  It was a lot of fun designing the characters for this game (I will be adding a separate post about that).  The pictures above are paintings I made to appear on theContinue reading “Cowbots and Aliens: The Saloon Paintings”

Disney Planes

Here are some story panels I created for Disney’s Planes in 2013.  The process for these was to take the 3D character models into Maya, light and render them and create the simple placeholder 3D backgrounds. The main portion of this task was combining all the elements to create a final digital painting. The backgroundsContinue reading “Disney Planes”

Thowback Thursday: Art Edition

Disney Background Art In 1997, I was working for Disney Interactive.  At the time, 3D environments were a relatively new thing.  I had the task of showing what we could do with the technology we had.  I created these backgrounds using 3DStudio and Photoshop. You might be thinking 3DStudio Max, but this was earlier thanContinue reading “Thowback Thursday: Art Edition”

Art from Brave

Last year I worked on Pixar’s Brave for the Leapfrog Explorer.  It was a big project and my main task for this was painting backgrounds.  One challenge for work like this is the way the ground plane is tilted up at such a strong angle.  The reason this is done is that many objects needContinue reading “Art from Brave”