Turbo Shot: Characters

Turbo Shot has a large cast of characters and I enjoyed designing them. I thought I’d show some of the development process here. As they often do, these characters started out as pencil on paper roughs, then went through a few drafts to the final designs, on to 3D modelling and the renders you seeContinue reading “Turbo Shot: Characters”

Disney Planes

Here are some story panels I created for Disney’s Planes in 2013. ┬áThe process for these was to take the 3D character models into Maya, light and render them and create the simple placeholder 3D backgrounds. The main portion of this task was combining all the elements to create a final digital painting. The backgroundsContinue reading “Disney Planes”

My Animation Reel

Here is my new animation reel highlighting the work I did at InLight Entertainment.  We did a number of projects for Disney, Pixar, Nickelodeon and many others over the eleven years I worked there.