For the UI design in Turbo Shot the idea was to create variations on the main theme. The home screen and store pages are the most colourful, high-key scenes, but as you get into more of the guts of the machine the themes get a little darker. The idea I had in mind was theContinue reading “Turbo Shot: User Interface Design”
Tag Archives: Wizard Games
Turbo Shot: Mechanical Designs
For the mechanical designs in Turbo Shot I thought the best approach for creating them was to do so in the voice of the antagonist of the game: Dr. Stinchcomb. Thinking of these designs coming from his hand brought more of a theme and focus to the work. Some of these concepts are shown inContinue reading “Turbo Shot: Mechanical Designs”
Turbo Shot: Characters
Turbo Shot has a large cast of characters and I enjoyed designing them. I thought I’d show some of the development process here. As they often do, these characters started out as pencil on paper roughs, then went through a few drafts to the final designs, on to 3D modelling and the renders you seeContinue reading “Turbo Shot: Characters”
Turbo Shot: Art and Design
Character designs, renderings and mechanical designs from my most recent project at Wizard Games: Turbo Shot. I was responsible for creating the overall look of the game, designing the characters, UI concepts and the lore of the title. Turbo Shot: Characters Mechanical Designs UI Designs For the UI design in Turbo Shot the idea wasContinue reading “Turbo Shot: Art and Design”
Merge Racers: Art and Design
My role at wizard games as Chief Artist involves crafting the overall look of our titles. As the title of Merge Racers suggests it’s a “merge” game about cars. For this mobile game I proposed creating a racing title that was different, in that it was more about toys and that nostalgic feeling of collectingContinue reading “Merge Racers: Art and Design”
Cowbots and Aliens: Wanted Posters
What Western setting is complete without Wanted Posters? For Cowbots and Aliens, I created this series of posters to be displayed throughout the town setting. The sketches you see here were actually part of the character design process for the game. It was a fun way to use artwork that otherwise wouldn’t have been seen publicly. BonusContinue reading “Cowbots and Aliens: Wanted Posters”
Cowbots and Aliens: The Saloon Paintings
Last year I worked on a game called Cowbots and Aliens; it’s a Virtual Reality Sci-fi/Western mashup on STEAM VR by Wizard Games. It was a lot of fun designing the characters for this game (I will be adding a separate post about that). The pictures above are paintings I made to appear on theContinue reading “Cowbots and Aliens: The Saloon Paintings”